‘Control’ is a leap of faith for the team behind ‘Alan Wake’

Control isn’t what you expect. Rather than the stylized, linear shooters developer Remedy Entertainment is known for, it’s a free-form experience that has more in common with Castlevania: Symphony of the Night than it does with Alan Wake. Except, instead of exploring a moody castle, you’re scouring the shape-shifting headquarters of a secretive government agency, the Federal Bureau of Control (FBC), which has been infested by an otherworldly presence known as The Hiss.

There’s still shooting, of course, and it all looks incredibly cinematic, with pillars breaking apart and protagonist Jesse Faden using both telekinetic powers and a shape-shifting firearm to dispatch the presence haunting her former coworkers. The entire game takes place within the FBC’s headquarters, The Oldest House. From the outside, it looks like a nondescript building in Manhattan. But once you cross the threshold, things start getting surreal.

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Source: Engadget

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