Nintendo is delaying the Switch’s 64GB game cards

To get around the Switch’s current 32GB limit on game cards, Bethesda spilt Doom into two parts. The campaign is what shipped on the game card, and multiplayer was a separate download. It sounds like that might be the norm for a bit longer. The Wall Street Journal reports that Nintendo won’t start supplying 64GB game cards until 2019, around six months later than the original mid-2018 target. The reason? Those pesky “technical issues” cropped up again, according to WSJ‘s sources, and Nintendo wants to ensure that product quality is up to snuff.

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Source: Engadget

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