Nintendo shed some light on The Legend of Zelda: Wind Waker 2, a sequel to the then-divisive cel-animated Zelda adventure, would have taken on a “more land-based setting.”
The new information came from an interview with artist Satoru Takizawa, design manager and enemy designer of Wind Waker, in the Japanese edition of The Legend of Zelda: Art & Artifacts (called The Legend of Zelda: Hyrule Graphics in Japan). It was translated by Nintendo Everything.
p dir=”ltr”>When asked about the shift towards realistic art direction for Twilight Princess, Takizawa admitted that the team had begun the initial steps towards creating Wind Waker 2, but the demand for a more Ocarina-like game couldn’t be ignored.
Author: Jose Otero