For many, the Switch represents the Nintendo’s return to form. It’s the console that sheds both the name and the gimmicky motion controls that defined the Wii era of gaming. With traditional games like The Legend of Zelda: Breath of the Wild and Mario Kart 8 Deluxe leading the way, motion controls seem to be all but a thing of the past. Or they did, until Nintendo announced Arms — a gesture-based boxing game for the Switch that seems to lean heavily on Wii Sports’ legacy. It seems like a bizarre step backward, but don’t worry: It turns out that Arms isn’t repeating the mistakes of the Wii; it’s showing how Nintendo has learned from them.