First, let’s take a look at Hyperzone. PJ gave us a run of this game a few years ago and his time has been improved by ‘AggroSky’. The improvement in this run comes from manipulating the scoring system to skip certain ship upgrades throughout the game, which means that there are less cutscenes to watch. The time for this game has gone from 0:23:51 to 0:23:27. The PJ tradition of commentary continues as AggroSky provides a commentary track to help us better understand and enjoy the run even more.
Patrick ‘PJ’ DiCesare currently has the Solstice: The Quest for the Staff of Demnos page to himself. He has now added a low% run in 0:06:38 to go along with his any% and 100% runs. If you haven’t seen the runs for the various categories, I suggest watching them all to get a good idea of just how much planning and execution have to go into runs for this game. Do not be fooled by the short lengths of the runs. Solstice is an isometric maze and it’s easy to lose your bearings. PJ acts as a tour guide with a commentary track for this low% trek.
Sabrewulf has found his way here to SDA in his adventure Knight Lore. Like Solstice, Knight Lore is a tricky maze-like game which involves collecting specific items. PJ walks Sabrewulf through a werewolf-troubled adventure in 0:12:58 on the Rare Replay version of the game. Knight Lore contains some pretty neat features including a day/night cycle. Check this one out along with the commentary track.
Source: Speed Demos Archive