‘Sonic Mania’ is a wonderful balance of nostalgia and novelty

If you’ve played Sonic the Hedgehog on your phone, Xbox 360 or PlayStation 3 in the last half-dozen years, you have Christian Whitehead to thank. In 2009, he created an unofficial proof of concept iPhone port of Sonic CD using a custom-built game engine — a project that eventually led to Sega hiring him to officially port Sonic CD, Sonic the Hedgehog and Sonic the Hedgehog 2 to modern platforms. This week, the fruits of that partnership reached a new high point in Sonic Mania, an all-new 16-bit Sonic the Hedgehog platformer that sees the mascot return to his glory days.

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Source: Engadget

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