Ben Heck’s N64 Portable mod

After many comments, requests, questions, setbacks and badgering from our impassioned fans, the Nintendo 64 Portable is finally finished. Ben took the device to the Midwest Gaming Classic for help with the hardware. Thanks to our community of followers, the problematic RAM add-on was soldered flat and is now in place. In addition, the case had to be completely redesigned …

Ben Heck finally gets the Nintendo-PlayStation prototype working

It feels like a long time has passed since the Midwest Gaming Classic in 2016 where the team first encountered the Nintendo-PlayStation SFX-100 portable. Now it’s time to see the highlights of Ben working on the rare console from past episodes, as well as one or two livestreams. Watch unseen diagnostic clips using oscilloscopes, and much glorious soldering! Finally, the …

Ben Heck’s Nintendo Switch teardown

Nintendo has a new console out, which means Ben, Karen and Felix are responding exactly as you’d expect them to: by tearing down the new Switch console and Joy Con controllers. How does it compare to a laptop or tablet computer? Is it designed for easy maintenance and upgradeability? Share your take over on the element14 Community. Author:  Source: Engadget

Ben Heck makes a Zelda lamp by upcycling laptop screens

Humans by nature can be a little bit wasteful. Recycling helps, of course, but some things are too good to throw away. That’s where upcycling comes in. Karen has the idea to repurpose laptop screens to create a Legend of Zelda-inspired lamp. However, not just any laptop screen will do. As the team rips apart old hardware they soon discover …

Ben Heck’s Portable N64, part 2

When Ben began his Nintendo 64 build, he knew it wasn’t going to be easy. In this episode, he shrinks down the size of the controller, embeds the RAM expansion and begins to construct the case with design cues from the Nintendo Switch. To embed the controller, he has to get creative: The notorious analogue stick needs to be reworked. …

Ben Heck’s Virtual Boy, part 2

Now that the Nintendo Virtual Boy has been torn down and we know how it operates, Ben and Karen get to work repurposing the console as a wearable virtual reality headset. To do so, Ben has to redesign the enclosure, which means it’s time to bust out some vector graphics software. It’s not all about 3D printing mounts and laser …

Ben Heck visits the Portland Retro Gaming Expo

Join Ben as he leaves the workshop behind and goes on a journey to Portland’s Retro Gaming Expo. There’s little Ben loves more, and this time he’s on the hunt for a copy of Road Rash for the Sega Genesis / Megadrive! With some happy distractions, Ben gets another chance at the Nintendo Playstation console and discusses the Commodore 64, …

Ben Heck’s Virtual Boy, part 1

Ben’s seeing double this week with a retro virtual reality console that was ahead of its time: Nintendo’s Virtual Boy (codename “VUE”). Though the technology was advanced in many ways, it didn’t prevent the sort of dizziness that still plagues virtual reality headsets today. As Ben quips, “It’s like a trip to the eye doctor!” Of course, this means Ben …

Ben Heck’s reverse-engineered Game Boy Printer

It’s a bit late for Ben to break the warranty on this particular piece of hardware: The Game Boy Printer was released ages ago, which means it’s ripe for being reverse-engineered! First we need to know what we’re dealing with, so Ben performs a teardown to reveal the microcontroller and RAM, at which point he determines what pin-outs are needed …

Ben Heck’s Atari junk keyboard, part 2

We’re not so sure about Ben and Atari making beautiful music together, though the Ben Heck Show team certainly builds good circuits. Previously, they took apart a keyboard and made a manually activated switch matrix to read the piano keys. Now it’s time to take those outputs and hook them up to a 555 logic chip array to create the …

Ben Heck’s Atari junk keyboard, part 1

Time for Ben and Atari to make beautiful music together — almost. The team creates an instrument inspired by the sounds you’d hear on an Atari console, using a technique called circuit bending. This means Ben gets his digital flip-flops on and creates the digital circuits from scratch, combining it with an almost full-size piano keyboard and a lot of …

Ben Heck’s multi-system retro controller

Using a build idea from the element14 Community, Ben takes an ESP8266 module and creates the ultimate all-in-one retro gaming controller for the Super Nintendo, Sega Megadrive / Genesis and Nintendo Entertainment System. To get the digital signals from the buttons across the wireless transmission to the receiver, Ben will have to use shift registers such as the 74HC595 to …