p dir=”ltr”>If The Champions’ Ballad is indeed the last new content we see for Breath of the Wild, it doesn’t feel like much of a send-off. This web of new overworld trials and Shrines is strung together by some fairly throwaway backstory, and its rewards are minimal. And yet, as it came to a close, it was what I’d played, not the story I’d been told, that shone through. I’d just been given 8 more stellar hours of one of the best games ever made. This isn’t a goodbye from Hyrule, it’s a nudge to return there.
While it’s teed up as story-focused DLC, The Champions’ Ballad feels much more akin to the first DLC pack, The Master Trials, in structure. It’s definitively endgame material, focused on challenging players who think they’ve mastered Breath of the Wild’s beautifully tessellated systems.