Nintendo creative fellow and lauded game designer Shigeru Miyamoto offered his take on the importance of story in games and, more specifically, in the upcoming Zelda: Breath of the Wild.
p dir=”ltr”>In an interview with Time, Miyamoto offered his thoughts. “Let me start off by saying that Mr.
and his team, instead of creating a game where you’re playing the story, you yourself are embarking on an adventure,” he explained, “and I think they’ve found a unique way to strike a balance between the story and the fact that you’re on an adventure.”
Author: Jose Otero