2 Guests, 0 Users

Road Rash To Return?

Started by TL, Mar 15, 2013, 04:59 PM

Previous topic - Next topic

TL

http://classicgamesblog.com/wp-content/uploads/2011/05/Road-Rash-Title-Screen.png" alt="">[/align:3iho2ijd]

"Why hasn't this game resurfaced?" asked a thread on Reddit, with a picture of the title screen of beloved 16-bit motorbike brawler Road Rash.

"It hasn't resurfaced because I was burned out after Road Rash 3," came the reply from Dan Geisler, programmer and co-designer on the first three games.

"But I'm ready to do another one now. I just needed 20 years off. I'm ready to make a better one now... If there is enough interest, I'll do a Kickstart on it... I think its time to do one more. With the hardware we have now, it would be awesome."

Of course, the IP still belongs to EA. "Road Rash was my baby. I will need to talk with EA to get the rights... I'm looking into it. I'd love to do it. I'll probably need to see about the trademark stuff. I'll talk to EA beforehand so I don't get sued."

Even if EA won't give up the Road Rash brand (which it's extremely unlikely will happen), Geisler could make his own game independently – he's made it clear that EA won't be involved.

"No EA," he replied when asked about the publisher's involvement. "I've filed for a LLC already. Just waiting for the paperwork to go through and then I'll announce something." And what might that something look like?

"The core gameplay is key. To hell with all the bells and whistles. And freemium can lap on my... well I'd like to do it lite version, and if you like it you can buy the full version. I hate the new f2p monetization vultures who forget that you need a game first."

The thread is well worth checking out. There are plenty of other gems that gamers of a certain age will appreciate, such as:

"My goal was to make Yu Suzuki's Hang-On obsolete. Mission accomplished."

"I was working on a sci-fi racing game that I eventually bailed on because of some shit life threw at me. Actually I'd still like to make that game and tell that story."

(On developing for the 3DO) "It was awesome in a way. And in a way it sucked really bad. What I liked best about 3DO was Thai Tuesdays at a place in Redwood City. We had a lot of great people working there. And we drank a lot of booze."

"I didn't do the N64 version. That was done by Pacific Power and Light. Which was Don Traeger's company. It's funny because I did Road Rash 3 after leaving a project he was my producer on. I told him I'd finish RR3 before he shipped his shit, and would outsell him. Well I did but he made the N64 version after I left EA and made 25 mill. Who's the sucker."


onthinice

I have been playing a lot of Road Rash II and III on the Sony PSP. It would be cool to see an updated version. Might be good for online play as well.

zapiy

Would be nice to see this return with a modern twist. :113:

Minerals

A new Road Rash game would be perfect for IOS/Android, hope this gets done and he doesnt try and change the core gameplay too much.

Crusto

A straight HD port of the MD version please. Included as a unlockable in the new version..