Vanguard

Vanguard was released to the arcades in 1981 and it was one of the first multidirectional scrolling shooters and the first introduce the ability to fire in four different directions. The story of the game takes place within an asteroid the Gond call home. The Gond have been terrorizing all the space colonies and you’ve been sent on a mission to infiltrate their asteroid and rid the galaxy of the Gond forever. The asteroids is divided into various “zones” that the player must traverse to reach the Gond leader at the City of Mystery. The zones involve horizontal and vertical areas, each with different enemies and obstacles for the player to avoid. To give the player an idea of where they are within the asteroid, a map screen appears at the beginning of each zone. Through the zones, there are power pods that the player can touch to gain invincibility for 10 seconds, allowing the ship to hit enemies and avoid damage from cave walls or other objects. Though your ship has unlimited firepower, it does have limited fuel. You just destroy enemies or targets within the tunnels in order to replenish your fuel. Atari’s port of Vanguard for the 2600 does manage to capture the gameplay of the arcade but has to make graphical compromises. Despite some blocky environments, the colourful graphics look nice and work well. The intro music for the game (the theme from Star Trek: The Motion Picture) is gone but the Flash Gordon music (Vultan’s theme) does make it when power pods are used. Control has been simplified for the 2600 but it works fine and there’s even an autofire option to assist (that makes things easier). Overall, a nice port of the arcade game.













