Omega Chase

The original Omega Race was a vector arcade game released in 1981 and one that lent itself quite well for adoption on the Vectrex. Omega Race was adapted for some home consoles (Atari 2600, Colecovision) back in the day and saw its fitting adaptation released for the Vectrex in 2000 as a homebrew game under the name Omega Chase. The story for the game reads as follows: “In the year 2003, the Omega System developed a method of training its warriors to protect their star colonies against Android forces over the city of Komar. Omega fighters raced to engage and destroy these aliens and the mines they planted. The Omega method is so successful, it commands fear and respect from all throughout the galaxies. This method is code named OMEGA RACE.” Clearly, this was not in our reality’s year 2003! The objective of the game is to clear the field of all enemy ships while avoiding collisions with them or the mines they leave on the track. If you take too long, the mine-dropping ships change into fast firing combat ships that are much harder to get rid of. he field is surrounded by an “energy field” and there is another barrier in the center. The shape of the outer and inner barriers changes with each level (unlike the arcade which only had a square track) and they are only visible when the game starts. Once the “race” starts, the barriers are visible only upon hitting them with your ship or by firing at them. You safely bounce off the barriers, so you don’t need to be concerned about damage from them. This is a fun game, an excellent adaptation, and one I highly recommend.








