Lemmings 3D

After the release of the original Lemmings, the series went off in a few different directions, including changing the way you controlled the lemmings entirely for the third game. This fourth game, the first time DMA Design wouldn’t be involved with the series, brings the gameplay back to the basics set by the first game. You’ve got the original eight abilities, like Blocker, Climber, and Floater, along with a new power, Turner. The levels are in 3D now, and the path the lemmings take often splits into forks, so you’ll want to place a turner down so the lemmings will go the way you want them to. The 3D works fairly well, even if you might have trouble getting used to controlling the camera. The way the camera system works is that you’ve got a bunch of cameras set up across the level, and you’re free to switch between them and rotate their view at any point. A few levels have places where the camera can’t go, however, and for these, you’ll need to use Virtual Lemming. This will put you in a first-person perspective of the lemming you use it on, and you’ll need this in places where your camera won’t reach. Overall, besides the 3D, this basically plays like classic Lemmings. There are some really difficult puzzles as you go on, and there’ll be plenty of times when you’ll need to blow the lemmings up and start again. The game also gives you a few tutorial levels to get used to the new 3D elements, which is good if you’re more used to the two-dimensional games. If you’re a fan of the series, the change in dimension is definitely worth getting used to.


