Indiana Jones and the Temple of Doom

In 1985, Atari Games released an arcade game based on the second Indiana Jones movie. Adapted for the NES, the game finds Indiana Jones infiltrating the lair of the evil Thuggee cult with his whip as his main weapon. Indy must free kidnapped children and recover the Sankara Stones before he can escape the temple. This NES port preserves the storyline of the arcade but does have many differences in the layout and how the player progresses through the different areas. On this version of IJTOD, the player must advance through 12 different waves. The first nine waves involve Indy traveling through the palace to recover the Sankara Stones and collecting items from the children he saves (including very important map pieces). All of these levels contain mines and mine cart rooms for Indy to traverse. Once all nine waves are completed, the player enters wave 10 which requires the map pieces to find the secret exit. Wave 11 leads to the exit and wave 12 takes you to the rope bridge where you fight Mola Ram. IJTOD on the NES is not an easy game. Because it really isn’t a direct port of the arcade, the graphics are different but share common elements with the original game. The cool thing that is preserved is the background music which is derived from John Williams’ score for the movie. Control for the game can feel a bit awkward (e.g., you have to hold down select while using the directional pad to select the weapon you want to use, Indy slips easily from the ladders) but you can get used to it. If you are looking for a direct port of the arcade, this game is not for you.


