Pac-Man

Certain games need no introduction and such is the case with Pac-Man. This highly successful maze game has been ported and cloned more than any other game out there. For the uninitiated, in Pac-Man you control the titular character through a maze eating dots until the maze is cleared before moving to the next stage. In between certain stages, intermissions play to give the player a little respite (and some entertainment) before continuing the game. Of course, the game would offer no challenge if it weren’t for the presence of four pesky ghosts (Blinky, Pinky, Inky, and Clyde) who chase Pac-Man through the maze making every effort to stop him from clearing the maze. Thankfully, Pac-Man does have a way to turn the tables around on the ghosts. If he manages to eat one of the four power pellets at the corners of the maze, he can eat the ghosts for a brief period of time. The more ghosts Pac-Man manages to heat, the higher the bonus for each ghost eaten. In addition to the ghosts, certain bonus items (fruits, Galaxians, keys, and others) appear under the ghost pen in the center of the maze. These indicate the level at which the game is being played and their bonus value increases with each level the player advances. The NES port captures all the elements of the arcade and does it very well. Instead of stretching the maze horizontally, as many other home ports do, the maze maintains the same aspect as it does on the arcade with the score, extra lives, and bonus item indicator appearing on the right side of the screen. If you want to play a good game of Pac-Man, look no further.





