Simonchu

The world of Simonchu is a world of peace. Animals roam through the land living in harmony with nature. Unfortunately, peace is a fragile thing and a nameless villain decides that things are too comfortable for his own taste on this land. With a horde of creatures and monsters, this evil being invades the land to terrorize all the creatures that live there. But there is one who will stand against the evil. One hero will rise to face the challenge and that hero is a hamster called Simonchu! Simonchu will travel the land, face the evil creatures, and free the land of the evil that has destroyed its peace. The rules are simple, jump over the evil creatures to defeat them and advance through the different areas of the land in order to face the ultimate evil. Simonchu is a clever platformer game for the GBA that is very entertaining despite having simple gameplay. The graphics are very coloful and there is plenty of challenge for the player to face. Whether it is the spikes that are all over the land or the many evil creatures that invade it, Simonchu will have his...paws full. Enemies can only be killed if you make Simonchu jump on them but you must be careful since touching them the wrong way makes you lose health. A line of hearts at the top left of the screen tells you how much health you have left. Run out of hearts, and that life is lost. Besides its beautiful graphics, the game has a great tune that plays throughout and which is particularly lively. I will admit that I was pleasantly surprised by Simonchu and found it be an excellent original homebrew for the GBA.




