Beamrider

Activision are probably best known for titles like Pitfall, Ghostbusters and Kaboom! but one of their best early titles without doubt is Beamrider. Much like many of their other early games this is clearly inspired by somebody else’s game – Konami’s highly under rated Juno First. It also has many elements that are reminiscent of Atari’s Tempest too. The screen is drawn out like a grid that scrolls into the horizon giving a really good pseudo 3D effect. You control a ship at the bottom that can move left and right and shoot into the distance. Enemies move along the grid towards you at a rapid pace constantly changing their direction. As well as shooting at you they will also try to smash into you so a quick trigger finger and some fast reflexes are required to take them out first or avoid them. Some of the enemies can’t be killed with your normal weapon so you must use one of your valuable missiles. These must also be used to destroy the huge end of level motherships too and timing is the key here. You start with just 3 and they are replenished when you lose a life or complete a level. Beamrider is very impressive from a graphical point of view with its 3D effect and super smooth scrolling. The sound effects suit the game incredibly well too but it’s the fast action addictive gameplay is the real winner here. Beamrider is a simply fantastic game for the Colecovision and one that you will be trying to beat your high score on for a very long time to come.



