Defender

Released by Williams in 1980, Defender has to rank as one of the greatest arcade games of all time. But aside from its huge sales and many innovations Eugene Jarvis’ work of genius is also notable for another thing – the incredibly poor Atari 2600 port. Thankfully when Atari came to convert the game to rival ColecoVision console they made a much better job of it. I would be surprised if there are still people who haven’t played Defender, but for the benefit of any that haven’t, I will give a little run down of what it’s all about. Defender is a horizontally scrolling shooter where you control a ship flying over a planet surface trying to wipe out the alien hordes. You can fly both left or right with a handy scanner at the top showing you where the enemies are. Your craft is equipped with a laser weapon and a limited amount of smart bombs that destroy everything on screen when activated. But the game isn’t just about wiping out the invaders, you also have to protect the humans roaming the planet below. As they wander about unawares aliens will swoop down and pick them up, if they manage to escape off the top of the screen with them then create a super alien hybrid intent on wiping you out. If all the planet’s residents are captured then it’s game over, but any left when you complete a wave earn you bonus points. The graphics are decent enough, but there is a bit of annoying flicker present and some jerky movement at times. The sound is pretty good with loads of arcade authentic effects. Defender isn’t a perfect conversion but it’s close enough to satisfy fans of the game, myself included.



